Post by Savi0r117 on May 29, 2014 23:01:30 GMT
Health - this determines the HP that you have for a fight. The higher the number, the longer you live. Simple as that.
Endurance - This will determine you defense so to speak. The higher that number is the less damage you will take from shots, blows, explosions, etc. This number will be taken against the attackers strength number and ruled accordingly.
Constitution - How well do you hold up? Are you more of a brains person or do you use muscle to go about things? This determines your resistance to mind effects and deception of the ears and eyes.
Strength - How much of a punch do you pack? This stat will determine the amount of damage you can deal. This will be taken against the defenders endurance stat and ruled accordingly.
Agility - How fast can you move? this will determine how quickly you can reach an area if the need is specified. While this is a commonly underused skill do not take it for granted, it may just mean the difference of life or death for your character one day.
Finesse - How crafty and careful are you? This stat will help with doing fine precision things. Shooting off a sniper at incredibly long ranges to scraping through extremely dangerous and tight locations to being correct when working with precision and complicated machinery.
Intelligence - How smart are you? While this may be a bit self explanatory it is used to determine your general knowledge on topics and helps with knowing what you are doing or working with. Say you make a clearly bad, wrong, or not thought out decision, a Session host may ask you to roll for awareness to determine if your character follows through or not. Good roll means they realize whatever it is is not a good idea.
Awareness - Who is there? This stat is used to tell better detail of your surroundings and where other people are or might be.
Presence - Hey there beautiful. This stat determines how people get your first impression based on looks. If this number is high enough your character will be saluted, greeted kindly, or swooned over, or possibly easily recognized by enemy personnel.
Charisma - Are you shy? This stat determines how well you interact with other characters, be it intimidating, persuading, commanding, etc.
Endurance - This will determine you defense so to speak. The higher that number is the less damage you will take from shots, blows, explosions, etc. This number will be taken against the attackers strength number and ruled accordingly.
Constitution - How well do you hold up? Are you more of a brains person or do you use muscle to go about things? This determines your resistance to mind effects and deception of the ears and eyes.
Strength - How much of a punch do you pack? This stat will determine the amount of damage you can deal. This will be taken against the defenders endurance stat and ruled accordingly.
Agility - How fast can you move? this will determine how quickly you can reach an area if the need is specified. While this is a commonly underused skill do not take it for granted, it may just mean the difference of life or death for your character one day.
Finesse - How crafty and careful are you? This stat will help with doing fine precision things. Shooting off a sniper at incredibly long ranges to scraping through extremely dangerous and tight locations to being correct when working with precision and complicated machinery.
Intelligence - How smart are you? While this may be a bit self explanatory it is used to determine your general knowledge on topics and helps with knowing what you are doing or working with. Say you make a clearly bad, wrong, or not thought out decision, a Session host may ask you to roll for awareness to determine if your character follows through or not. Good roll means they realize whatever it is is not a good idea.
Awareness - Who is there? This stat is used to tell better detail of your surroundings and where other people are or might be.
Presence - Hey there beautiful. This stat determines how people get your first impression based on looks. If this number is high enough your character will be saluted, greeted kindly, or swooned over, or possibly easily recognized by enemy personnel.
Charisma - Are you shy? This stat determines how well you interact with other characters, be it intimidating, persuading, commanding, etc.